creative chaos

video games

it's hard

big bang boom

well played journal

augmented reality

tabletop

performance of gameplay

well played 3.0

uncharted 2

playing ico

snackable gameplay

post-secret game design

well played 2.0

the story of playing a game

cross-media stories

cross-media communications

well played 1.0

wonderful world of goo

on etc press

beyond fun

stories in between

well played

developer and client

games by degrees

plotting the story and interactivity

why create a media and game center?

rhetoric of gameplay

interactivities

games and rhetoric

interactivity in ico

sib 0.1

sib 0.2

journey of narrative

hypercritexticism

hypertexts

a necessary accessory

virtual reading

performance method

kaufman lives

hyper haiku

ludic academe

...& notes

computer identity

my boots

krazy kat

let me tell you...

...& an essay

ekphrastic academe

performance of painting

1 & 2 ins & outs

1 & 2 literature

1 & 2 fiction

1 & 2 text(s)

3

4

one to 3

an idea of a story,
a story of a spider,
a spider of an idea

a small white boat

trippin

more or less

see ya later,
crocodile

like mike

click

cookies

quotes