objects of study

To help focus my analysis and illustration, I will use the narrative phenomenon of Myst as the main object of study. The story grand of Myst occurs across three different mediums: hypermedia, traditional novels and a comic book. With this study I intend to look at the strengths, weaknesses, differences and similarities of these three mediums. To do this, I will examine each medium involved in the story grand of Myst. And each medium will have objects of study that are thematically related to the mediums involved. In other words, since text is a singular medium, there will only be one object of study, the Myst trilogy discussed textually. But comics incorporate two mediums (text and graphics) and there will be two objects of study, the Myst comic book as well as Neil Gaiman’s Sandman series. And the explosion of mediums within hypermedia will be explored through the Myst and Riven CD-ROMs and also Richard Garriott’s Ultima OnLine gaming experience as well as Kveta Pacovska's MitterNachtSpiel and many more as the study concludes. Granted these categories of media do blur and I will use this as I analyze these mediums throughout this study.